EdictFlags
entvars_t::flags constants
Values
| Name | Value | Description | 
|---|---|---|
| FL_FLY | 1 | Changes the SV_Movestep() behavior to not need to be on ground | 
| FL_SWIM | 2 | Changes the SV_Movestep() behavior to not need to be on ground (but stay in water) | 
| FL_CONVEYOR | 4 | If set, entities standing on this entity are moved as if this were a conveyor | 
| FL_CLIENT | 8 | If set, this is a player | 
| FL_INWATER | 16 | If set, this entity is in water. Only applies to players | 
| FL_MONSTER | 32 | If set, this is a monster | 
| FL_GODMODE | 64 | If set, this entity is invincible. Only applies to players | 
| FL_NOTARGET | 128 | If set, this entity will not be targeted by monster AI | 
| FL_SKIPLOCALHOST | 256 | Don't send entity to local host, it's predicting this entity itself | 
| FL_ONGROUND | 512 | At rest / on the ground | 
| FL_PARTIALGROUND | 1024 | not all corners are valid | 
| FL_WATERJUMP | 2048 | player jumping out of water | 
| FL_FROZEN | 4096 | Player is frozen for 3rd person camera | 
| FL_FAKECLIENT | 8192 | JAC: fake client, simulated server side; don't send network messages to them | 
| FL_DUCKING | 16384 | Player flag -- Player is fully crouched | 
| FL_FLOAT | 32768 | Apply floating force to this entity when in water | 
| FL_GRAPHED | 65536 | worldgraph has this ent listed as something that blocks a connection | 
| FL_IMMUNE_WATER | 131072 | If set, players don't take drown damage | 
| FL_IMMUNE_SLIME | 262144 | If set, players don't take damage from slime | 
| FL_IMMUNE_LAVA | 524288 | If set, players don't take damage from lava | 
| FL_PROXY | 1048576 | This is a spectator proxy | 
| FL_ALWAYSTHINK | 2097152 | Brush model flag -- call think every frame regardless of nextthink - ltime (for constantly changing velocity/path) | 
| FL_BASEVELOCITY | 4194304 | Base velocity has been applied this frame (used to convert base velocity into momentum) | 
| FL_MONSTERCLIP | 8388608 | Only collide in with monsters who have FL_MONSTERCLIP set | 
| FL_ONTRAIN | 16777216 | Player is _controlling_ a train, so movement commands should be ignored on client during prediction. | 
| FL_WORLDBRUSH | 33554432 | Not moveable/removeable brush entity (really part of the world, but represented as an entity for transparency or something) | 
| FL_SPECTATOR | 67108864 | This client is a spectator, don't run touch functions, etc. | 
| FL_NOWEAPONS | 134217728 | This client is being denied weapon usage | 
| FL_CUSTOMENTITY | 536870912 | This is a custom entity | 
| FL_KILLME | 1073741824 | This entity is marked for death -- This allows the engine to kill ents at the appropriate time | 
| FL_DORMANT | 2147483648 | Entity is dormant, no updates to client |