Hooks::Monster
Definitions for Hooks::Monster Namespace
Properties
Namespace | Declaration | Description |
---|---|---|
Hooks::Monster | const uint32 MonsterTakeDamage | Called when a monster takes damage.Note that the victim entity can't be changed at this point. Players also appear there as they're technically monsters too. |
Hooks::Monster | const uint32 MonsterKilled | Called when a monster is killed.This may still be called even when the monster is taking damage while in a event (eg.: death animation). Players also appear there as they're technically monsters too. |