Hooks::Game

Definitions for Hooks::Game Namespace

Properties

Namespace Declaration Description
Hooks::Game const uint32 EntityCreated Called when a new entity is created. At this point the entity is not spawned yet and may not be fully initialized.
Value: 23
Hooks::Game const uint32 MapChange Called when the map changes. This happens when the world is destroyed. There may still be entities that exist at this point.
Value: 24