Hooks::Game
Definitions for Hooks::Game Namespace
Properties
Namespace | Declaration | Description |
---|---|---|
Hooks::Game | const uint32 EntityCreated | Called when a new entity is created. At this point the entity is not spawned yet and may not be fully initialized. Value: 23 |
Hooks::Game | const uint32 MapChange | Called when the map changes. This happens when the world is destroyed. There may still be entities that exist at this point. Value: 24 |