AITRIGGER
trigger conditions for scripted AI
Values
| Name | Value | Description |
|---|---|---|
| AITRIGGER_NONE | 0 | No Trigger |
| AITRIGGER_SEEPLAYER_ANGRY_AT_PLAYER | 1 | See Player |
| AITRIGGER_TAKEDAMAGE | 2 | Take Damage |
| AITRIGGER_HALFHEALTH | 3 | 50% Health Remaining |
| AITRIGGER_DEATH | 4 | Death |
| AITRIGGER_SQUADMEMBERDIE | 5 | Squad Member Dead |
| AITRIGGER_SQUADLEADERDIE | 6 | Squad Leader Dead |
| AITRIGGER_HEARWORLD | 7 | Hear World |
| AITRIGGER_HEARPLAYER | 8 | Hear Player |
| AITRIGGER_HEARCOMBAT | 9 | Hear Combat |
| AITRIGGER_SEEPLAYER_UNCONDITIONAL | 10 | See Player Unconditional |
| AITRIGGER_SEEPLAYER_NOT_IN_COMBAT | 11 | See Player, Not In Combat |